I just want to share an interview I did for Vortex Inc. of Nigeria, about my art process and a bit about my inspirations and story.
Vortex Inc. is a creative content company based in Lagos, Nigeria, that creates and exports African content and culture through various media.
You can find the interview clicking on the image above or accessing here.
Big thanks to Somto Ajuluchukwu for the partnership! More news to come!
Dias 09, 10 e 11 de maio vou dar um curso de extensão de Design de Personagens na FAMECOS, PUCRS, em Porto Alegre.
Vai ser um curso que vai abordar desde conceitos de design e Gestalt, até direitos autorais, passando por noções de anatomia, gesto, tipos de linhas e esboço.
Indico para quem tem interesse na área e quer se aprimorar e também para quem está iniciando, um curso para todos os níveis.
Para fazer a inscrição e saber mais, cliquem na imagem do post ou acessem http://educon.pucrs.br/cursos/design-de-personagens/
Se tiverem alguma dúvida podem entrar em contato comigo.
Hi everyone, Dionísio Arte portal made a post about me, showing my work and a bit of my story and process.
You can check it out here or clicking the image above (portuguese only).
Recently I did an interview for the portal Mapingua Nerd website – http://mapinguanerd.com.br/ – where I talk a bit about my folklore related work and story as an artist.
You can check the interview (only in portuguese) here or clicking the image above.
This september I will be teaching a course through Hype School in Porto Alegre about world building and character creation called BIG BANG.
I have been creating worlds and characters for over 10 years now, and I am quite happy to share my experience and knowledge.
More details in the website (only in portuguese): www.hypeschool.com.br
I did the image below to help promote it.
Some new updates!
New images from two projects I am doing: a brazilian werewolf and Walter Corbitt, from a previous concept of mine – you can see my previous post about him here.
I also started working in the Skywind project! It is a complete overhaul of the Skyrim game, making The Elder Scrolls III – Morrowind entirely in that game’s engine, with a lot of dedicated professionals working on it.
My first contribution is the redesign for the Indoril Shield, a very iconic armor piece.
You can see my progress here.
This is it, folks!
I’ve been planning this trip for a while now, and in a few days it will come true: I’m going to THU this year!
For those of you who don’t know what this is about, THU is a big event/festival for artists who work in animation, VFX, games and illustration.
This is also my first trip outside Latin America, so it will be surely life-changing.
I will also visit some friends in Switzerland and later go to London for the famous EGX fair.
If some of you are going to any of these places as well, feel free to drop me a line or add me on facebook!