Conscious Mind – Worker Enemy

I am free to show some concepts I did for the upcoming “Conscious Mind” horror game from Moonville Entertainment.

Here is the process behind the concept of one of the enemies, the worker. It had to look like a human factory worker from behind but with a twisted face in the front.

worker_final_all

Final approved concept

worker1

First I started with the face, going wild with the designs. The client liked numbers 2, 4 and 6

worker2

Based on the previous ones the client liked, I did more versions. Number 7 was approved

worker3

I then went for the body and clothes, trying some variation

worker4

The client liked the overalls and vests, so I did more versions

worker5

Deciding on the overalls, I did more iterations. The final chosen one is number 11

Potira and Mapinguari

Hi everyone,

Here is an art for the upcoming game “Potira”. It takes place in the Amazon and follows a female indian called Potira.

The Mapinguari is a folklore creature that inhabits the Amazon jungle. Some say it is a huge one eyed ape with dark fur that eats people. Others, that it is a reminiscent of the Giant Sloth, which coexisted with indigenous people in the past. I chose the latter to make good character and similar to a tuxaua (leader), that would aid you on your quest.

potira_mapinguari_cena

Southern Kingdoms Map

Hi everyone, here is a map I did for my “Grey Days” project.

It depicts a part of the Southern Kingdoms, the only remaining places of the New Lands where humans are free.

southernkingdoms_1.jpg

As earth and water masses behave fractal-like, I have made this map using an excellent world map generator, the Fractal World Generator. It creates very realistic maps that can be exported in a very high size.

I then used some of them in Photoshop to make masks and further explore my idea of what that region looked like.

Below you can see some of my tests, the Atlas rendering and the Masks, all generated in the previous link!

skingdoms_wip

Photoshop screen

Conscious Mind work and teaser

Hi everyone,

Since february I have been working on an upcoming horror game from Moonville Entertainment called “Conscious Mind”.

I am responsible for some of the concept art of the game.

Last june 16th they released a teaser featuring some art that I specifically made for it, which you can see below.

woman_corridor_scene

warehouse_scene_warehouse

And here is the teaser.

You can see some stills here.

Skywind – Corprus Meat Clutter

Here is another work I’ve done for Skywind.

Corprus is a magical disease directly related to the game lore.

These meat objects are seeing hanging on deranged temples were people worship a deity and eat these diseased lumps of flesh.

I did them on ZBrush and later exported to 3ds Max to make a lower res mesh.

corprusmeat

The original one from Morrowind

corprus_clutter_zbrush1

The four clutters in ZBrush

corprus_clutter_3dsmax

3ds Max view, before making a lower res version

corprus_clutter_zbrush2

Closeup in ZBrush

corprus_clutter_zbrush3

Just the diffuse painting

corprus_clutter_texture

Diffuse, normal and specular maps