Interview about brazilian folklore

Hi everyone,

I recently did an interview (in Portuguese) for the website Colecionador de Sacis about my research and work methods regarding one of my passions: brazilian folklore and culture.

You can watch it below (portuguese only).

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Interview for Vortex Inc.

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Hi everyone,

I just want to share an interview I did for Vortex Inc. of Nigeria, about my art process and a bit about my inspirations and story.

Vortex Inc. is a creative content company based in Lagos, Nigeria, that creates and exports African content and culture through various media.

You can find the interview clicking on the image above or accessing here.

Big thanks to Somto Ajuluchukwu for the partnership! More news to come!

Curso de Design de Personagens – PUCRS

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(portuguese only)

Olá galera,

Dias 09, 10 e 11 de maio vou dar um curso de extensão de Design de Personagens na FAMECOS, PUCRS, em Porto Alegre.

Vai ser um curso que vai abordar desde conceitos de design e Gestalt, até direitos autorais, passando por noções de anatomia, gesto, tipos de linhas e esboço.

Indico para quem tem interesse na área e quer se aprimorar e também para quem está iniciando, um curso para todos os níveis.

Para fazer a inscrição e saber mais, cliquem na imagem do post ou acessem http://educon.pucrs.br/cursos/design-de-personagens/

Se tiverem alguma dúvida podem entrar em contato comigo.

Iemanjá/Yemoja

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Hi everyone,

Here is a new work I did.
This is Iemanjá/Yemoja, one of the main orishas of the afro-brazilian and yoruba religions. I wanted to show a different version of her, inspired by the shapes and powers of the sea. I did this image for the wonderful “Contos de Òrun Àiyé”, a comic book project by Hugo Canuto. More details about it here (portuguese only).

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I did a good research, learning some important aspects of her: she is a mother, queen of the sea, sometimes called and depicted as a mermaid. Symbols: the waning moon, starfish, waves, pearls.

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I ended up with the mermaid version, since in my opinion it was more primal and symbolic and had a good balance between power and beauty with a unique shape and silhouette.

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The final design is made to enhance the mother characteristics: big belly and breasts, the body paint of the womb (she gave birth to almost all deities). You can see my exploration and final design of the fan/mirror.

And here is a little making of.

BIG BANG course

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Hi everyone,

This september I will be teaching a course through Hype School in Porto Alegre about world building and character creation called BIG BANG.

I have been creating worlds and characters for over 10 years now, and I am quite happy to share my experience and knowledge.

More details in the website (only in portuguese): www.hypeschool.com.br

I did the image below to help promote it.

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Updates and Skywind

Hi everyone,

Some new updates!

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New images from two projects I am doing: a brazilian werewolf and Walter Corbitt, from a previous concept of mine – you can see my previous post about him here.

I also started working in the Skywind project! It is a complete overhaul of the Skyrim game, making The Elder Scrolls III – Morrowind entirely in that game’s engine, with a lot of dedicated professionals working on it.

My first contribution is the redesign for the Indoril Shield, a very iconic armor piece.

You can see my progress here.