Sister of the Nightmare

Concept for a personal project. A lich with an ancient magical mask from an underwater civilization, awakened centuries after its imprisonment.
I have again used 3D to help with the final image.



Flintlock Firearms

Here are some concepts for my portfolio exploring guns and presentation.

I did a good amount of research and came to know there is a lot behind every gun, both historically and functionally. Loved and learned a lot during the process.


Flintlock Blunderbuss – the gold color is to make it distinct from the other weapons. I was also inspired by 1920s Tommy Guns for the reloader upgrade


Flintlock Pistol – I wanted a stylish, almost mechanical design


Flintlock Musket – for the musket, I wanted to balance power and range, so I made the barrel  thicker


I also did more variations to show different designs and mechanisms


A bit of my process: first I start with the silhouettes, after that I go for the line work and then to the 3D model


Southern Kingdoms Map

Hi everyone, here is a map I did for my “Grey Days” project.

It depicts a part of the Southern Kingdoms, the only remaining places of the New Lands where humans are free.


As earth and water masses behave fractal-like, I have made this map using an excellent world map generator, the Fractal World Generator. It creates very realistic maps that can be exported in a very high size.

I then used some of them in Photoshop to make masks and further explore my idea of what that region looked like.

Below you can see some of my tests, the Atlas rendering and the Masks, all generated in the previous link!


Photoshop screen

Grey Days – Ortan Guard – Light Armor

Here is a concept of an Ortan Guard wearing light armor for my personal “Grey Days” RPG project.

The Ortans are a race of tall humanoids (average of 7.5 feet tall) that have enslaved the human race two centuries ago.
They have developed a better use of gunpowder and come from a tribal background that worshipped the use of blood, but have been progressing technologically throughout their story.

I did quite a lot of research to make this race and design, going through Aztec, Maia and Peruvian civilizations, as well as Egyptians.

I want to thank Hugo Richard, Mike Azevedo, Bruno Biazotto, Rodrigo Idalino, César Rosolino and Tom Bernardes for the advices and critiques! They were invaluable to make this image better.


Here is the final design


Design evolution throughout the years


2015 version


Color and design iteration for the final version