Aruna Sonwe – character design

Here is a character design and concept art piece I did last year.

I created her for a world I am building and as an exercise mixing 2D/3D techniques.
She is a warrior ranger capable of limited spellcasting. She works as an honored soldier and ranger, having vast experience in the wild prairies and dry, hot fields that make her home. I was inspired by many places for this character, including Brazil’s cangaceiros for the clothes, shapes and designs.


Final concept, with different views


Another image, only with the items and text


I started with a base can mesh and sculpted a different face, taking some renders to Photoshop


Then I posed the model and later worked on Photoshop to go for the clothes and armors.


I used Marvelous Designer for the folds and and simulation


Which I later exported to 3ds Max to light and render


Raw renders and views


“As Verdades do Turunã” RPG adventure – characters

Following my previous post, here are the five characters I designed for the RPG adventure “As Verdades do Turunã” (The Turunã Truths, as a free translation), for the fantasy book and project by Ian Fraser “Araruama – O livro das sementes”, based on latin american cultures.

Click on the images for the high res version.


Yáax Núuk


Nelli Ehecatl


Cocijo Huehueteotli


Yaotl Tlanectic


Apo-Mayta Khuno


Cocijo sketches


Yáax sketches


Yaotl sketches

“As Verdades do Turunã” RPG adventure – illustrations


Mockup showing my images and character sheets (taken from the project’s Facebook page)

Hi everyone,

Ian Fraser, a brazilian writer, successfully financed his latin american inspired fantasy book “Araruama – O livro das sementes” through crowdfunding here in Brazil and invited me to illustrate an RPG adventure that was one of the stretch goals.
If interested, you can buy the book here (portuguese only).

“As Verdades do Turunã” (The Turunã Truths, as a free translation) features five characters and is based in a free system called Old Dragon.

I was tasked with making the characters and some illustrations.
You can see the latter below, with some sketches too.

I am studying more and more my country and our latin brothers. We have such an unexplored cultural richness.

Next post: the characters.




Quetzalcoatl sketches


Cave ritual


Murucututuaçu attacks


Kukoire King

Flintlock Firearms

Here are some concepts for my portfolio exploring guns and presentation.

I did a good amount of research and came to know there is a lot behind every gun, both historically and functionally. Loved and learned a lot during the process.


Flintlock Blunderbuss – the gold color is to make it distinct from the other weapons. I was also inspired by 1920s Tommy Guns for the reloader upgrade


Flintlock Pistol – I wanted a stylish, almost mechanical design


Flintlock Musket – for the musket, I wanted to balance power and range, so I made the barrel  thicker


I also did more variations to show different designs and mechanisms


A bit of my process: first I start with the silhouettes, after that I go for the line work and then to the 3D model


Southern Kingdoms Map

Hi everyone, here is a map I did for my “Grey Days” project.

It depicts a part of the Southern Kingdoms, the only remaining places of the New Lands where humans are free.


As earth and water masses behave fractal-like, I have made this map using an excellent world map generator, the Fractal World Generator. It creates very realistic maps that can be exported in a very high size.

I then used some of them in Photoshop to make masks and further explore my idea of what that region looked like.

Below you can see some of my tests, the Atlas rendering and the Masks, all generated in the previous link!


Photoshop screen